Friday 4 December 2015
Shot List for Production
Long-establishing shot of the woods
Extreme close up-foot walking past frame
Medium-Character 1 walking into a clearing, the shot starts on the ground, then pans up to face
Close up-Character 1's hand, holding a compass
High angle-Character 1 looks up and continues walking
Long-Character 1 walking, the shot is partially obstructed by a tree
Low angle-Gasmask watches from a tree branch, holding a knife
Medium-Character 1 walking [rustling sound]
Low angle-Character 1 looks up into trees
Close up-Character 1 turns around
Over the shoulder-Gasmask stood in front of Character 1. He slashes with a knife, Character 1 ducks
Close up-Character 1throws bag to one side
[Several shots of a fight scene, yet to be established]
Longshot-Gaskmask knocked out, lying on the ground. Character 1 runs to the bag.
Extreme close up-Character 1 grabbing bag
Longshot-Character 1 running away
Medium-Character 1 still running
Medium-Character 1 running past a tree. Character 2 steps out from behind the tree. He his holding a gun and shoots Character 1.
Low angle-Character 2 looking down at Character 1's body.
Close up-Character 2 taking bag
Close up-Character 1's face. Character 2 runs away in the background. Title and opening credits scroll up
Extreme close up-foot walking past frame
Medium-Character 1 walking into a clearing, the shot starts on the ground, then pans up to face
Close up-Character 1's hand, holding a compass
High angle-Character 1 looks up and continues walking
Long-Character 1 walking, the shot is partially obstructed by a tree
Low angle-Gasmask watches from a tree branch, holding a knife
Medium-Character 1 walking [rustling sound]
Low angle-Character 1 looks up into trees
Close up-Character 1 turns around
Over the shoulder-Gasmask stood in front of Character 1. He slashes with a knife, Character 1 ducks
Close up-Character 1throws bag to one side
[Several shots of a fight scene, yet to be established]
Longshot-Gaskmask knocked out, lying on the ground. Character 1 runs to the bag.
Extreme close up-Character 1 grabbing bag
Longshot-Character 1 running away
Medium-Character 1 still running
Medium-Character 1 running past a tree. Character 2 steps out from behind the tree. He his holding a gun and shoots Character 1.
Low angle-Character 2 looking down at Character 1's body.
Close up-Character 2 taking bag
Close up-Character 1's face. Character 2 runs away in the background. Title and opening credits scroll up
Thursday 3 December 2015
Film Location
Film Location Research
Bidston Hill
Pros
Large space to film in, likely to be undisturbed while filming, can used to make a film in a variety of genres (ideally horror action).
Cons
Public space, looks good at night but lighting would be difficult
Oval Field/Bebington Cemetery
Pros
Good setting for a horror film, wide selection of areas to shoot,
Cons
May require permission to film on, floodlights may distort image/lighting,
Wednesday 2 December 2015
Final Plan for Production
Genre-Action
Setting/Location- Bidston Hill
Reasoning behind this choice is that the location needs to be eerie and desolate which fits the mould of Bidston Hill along with the natural surroundings and creepiness of the woods at night playing a role in the decision making process.
Costume- Callum=Black leather trench-coat, gas mask. Mike+Luke=Generally dark, regular clothing.
These choices were made to be inconspicuous and allow for generic characterisation to emphasise the importance of the stand-out character
Lighting- Varying levels of light for artistic perspective along with certain censorship e.g darkens if there is stealthy violence, lightens up if it is a fight scene.
Props-Duffel bag, knives, gas mask, gun.
The use of props which are going to be used as weapons shows off the action element of the film and foreshadows the violence to come
Setting/Location- Bidston Hill
Reasoning behind this choice is that the location needs to be eerie and desolate which fits the mould of Bidston Hill along with the natural surroundings and creepiness of the woods at night playing a role in the decision making process.
Costume- Callum=Black leather trench-coat, gas mask. Mike+Luke=Generally dark, regular clothing.
These choices were made to be inconspicuous and allow for generic characterisation to emphasise the importance of the stand-out character
Lighting- Varying levels of light for artistic perspective along with certain censorship e.g darkens if there is stealthy violence, lightens up if it is a fight scene.
Props-Duffel bag, knives, gas mask, gun.
The use of props which are going to be used as weapons shows off the action element of the film and foreshadows the violence to come
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